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Geometry Info

Geometry Info inspects one connected Geometry input. It reports the geometry description; it does not read back vertex values, render an image or pass the geometry through to another outlet.

Outputs

Output Type and contents
Vertices Integer vertex count from the geometry description.
Indices Integer index count from the geometry description.
Instances Integer instance count.
Attributes Structured list of attribute descriptors: semantics, formats, bindings and offsets. Not a count.
Bindings Structured list describing record strides, step rates and per-vertex/per-instance classification. Not a count.
Inputs Structured list mapping bindings to buffer indices and byte offsets. Not a count.
Readable Text summary of the counts and layout descriptors.

Diagnosing a draw

Branch a geometry producer to this process and connect Readable to a value display. Check:

  1. Whether the reported counts match the intended draw.
  2. Whether the expected position, normal, UV or color semantics exist.
  3. Whether attribute formats and byte offsets agree with the producer’s layout.
  4. Whether binding strides and per-instance classification agree with the consumer.

The report describes metadata, not proof that all referenced buffer bytes are valid. For example, Buffers to geometry uses your explicit layout settings rather than deducing them from the data. Use Extract buffer and Buffer to array when you need to inspect actual values, or Buffer Info and Texture Info from Geometry and buffer utilities for those resource types.