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What is score ?
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Working with devices
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States & automations in practice
Working with audio
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Breaking the timeline
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Common practices
Looping
Switches
Out-of-time triggering
Scenes
Audio techniques
Video techniques
Start/stop cues
Live coding
Video mixing and mapping
Seek and transport
Livestreaming
Data processing and filtering
In depth
Address system
Audio routing
Automations
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Embedded devices
Execution engine
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MIDI support
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Pure Data integration
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Scripting API
Reference
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Devices
Art-Net device
Audio device
BLE device
Camera device
CoAP device
GPS device
HTTP device
Joystick device
LED device
Leapmotion device
Local device
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MIDI output device
MQTT device
Mapper device
Minuit device
NDI devices
OSC device
OSCQuery device
Raw I/O device
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Sh4lt devices
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SpatGris device
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WebSocket device
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Library
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2D Spline
ADSR
AI Recognition
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Audio looper
Audio plugins
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Automation (float)
Bytebeat
C++ JIT
CSV recorder
Calibrator
Computer Vision utilities
Context-Free Art
Control surface
Control utilities
Display Utilities
Faust
GeoZones
Gestures
Gradient
Gradient Scrubber
Graphics Utilities
HDF5 Support
ISF Shaders
Image process
Javascript
LFO
MIDI File Scaler
MIDI File Scroller
MIDI Filter
MIDI pattern sequencer
MIDI utilities
Mapping (float)
Mapping curve
Mapping tool
Mapping utilities
Math expressions
Melodial
Meshes
Object filter
Pattern Applier
Pattern Combiner
Patternal
Piano roll
Pixel utilities
Poles
Pure Data integration
Range filter
Rate Limiter
Scenario
Signal display
Smooth
Soundfiles
Spammer
Sprite Reader
Step sequencer
Structure Synth
Sweeper
Teleplot
Tempo
Texture generator
Tweener
Video
WaveCycle
Score preferences
Shortcuts
Supported protocols and formats
Integrations
Integrating with Blender
Development
Architecture
Building from source
Hacking
Packaging
Release build
Plug-ins
Plug-ins with Avendish
FAQ
Controlling score with OSCQuery
How to monitor activity ?
How to run score without GUI ?
Troubleshooting
In depth
Execution engine
Execution engine
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