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Camera input

Camera Example

This example demonstrates modifying live video input on the GPU with a simple audio-reactive ISF shader pipeline.

Overview

Audio-reactive graphics are a staple of live performance and music visualization. This example shows how to analyze audio and use the results to modify video input.

Live performance

This type of patch is ideal for:

  • VJ performances
  • Concert visuals
  • Interactive installations
  • Music videos

Try it

Connect an audio source (microphone or music), check that your webcam is connected and not in use by another software, and open this example to see real-time audio-reactive graphics!

Download this example

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