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Examples

The following pages provide practical examples of ossia score features and workflows.

Categories

  • Basics - Fundamental concepts: timeline, patching, media integration
  • Device Examples - Device protocols: OSC, MIDI, Gamepad, ArtNet
  • Audio - Audio playback, effects, and synthesis
  • Video Examples - Video manipulation and audio-reactive visuals
  • 3D Graphics - 3D meshes, procedural geometry
  • Automation - Parameter control and device automation
  • Tempo Examples - Musical timing and tempo control
  • Advanced - Machine learning, scripting, and more

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