Blog
-
Case study: [re]capture
Residency for the use of ossia score for Air Filtration
-
Generalized "value" types and prototypal operation for C++ objects
Compatibility between different value type specifications in a dataflow system
-
Score on the Store
Getting ossia score (and any other open-source C++ CMake-based software) on the Microsoft Store
-
Collaborative and distributed interactive scores
Collaborative features in score 3.0.11: edit and execute a score across multiple computers.
-
Minimum viable declarative GUI in C++
Techniques for defining a declarative GUI in C++
-
Introducing ossia score 3
The interactive and intermedia sequencer ossia score reaches a stable release in version 3, featuring a graphics shader pipeline and many other novel features.
-
Genuary 2022 with ossia score
Doing Genuary 2022 with ossia score as main tool
-
ossia score 3 beta
Announcing the beta version 3 for ossia score, the intermedia sequencer
-
Achieving generic bliss with reflection in modern C++
Techniques for reflection in C++20 applied to multimedia systems
-
Summer internships
Summer internships for 2021 for ossia score
-
Creating ossia score add-ons
A tutorial for making custom ossia score add-ons, involving C++ JIT-compilation to make ultra-high-performance extensions.
-
ossia score in the Phonemacore project
Residency for the use of ossia score for the Phonema band
-
Open Bidouille Camp
ossia at the Open Bidouille Camp 2019: demos and workshops on interactive sequencing with ossia score.
-
Version 0.3 development sprint
Report from the i-score 0.3 development sprint: new features, interface redesign and roadmap towards ossia score.
-
User experience workshop
Report from the 2014 user experience workshop where artists and developers tested i-score and shaped its interface.