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RenderedISFNode.hpp
15 void updateInputTexture(const Port& input, QRhiTexture* tex, QRhiTexture* depthTex = nullptr) override;
Definition RenderedISFUtils.hpp:21
Connection between two score::gfx::Port.
Definition score-plugin-gfx/Gfx/Graph/Utils.hpp:103
Aggregate of all graphics-visible storage resources for a node.
Definition IsfBindingsBuilder.hpp:115
Definition Mesh.hpp:94
Definition score-plugin-gfx/Gfx/Graph/Node.hpp:56
Definition RenderedISFNode.hpp:10
void removeInputEdge(RenderList &renderer, Edge &edge) override
Notify the renderer that an input edge was disconnected.
Definition RenderedISFNode.cpp:702
void releaseState(RenderList &renderer) override
Definition RenderedISFNode.cpp:878
void addOutputPass(RenderList &renderer, Edge &edge, QRhiResourceUpdateBatch &res) override
Create a pass for a new output edge (pipeline, SRB, processUBO).
Definition RenderedISFNode.cpp:674
void addInputEdge(RenderList &renderer, Edge &edge, QRhiResourceUpdateBatch &res) override
Definition RenderedISFNode.cpp:684
void initState(RenderList &renderer, QRhiResourceUpdateBatch &res) override
Definition RenderedISFNode.cpp:636
void updateInputTexture(const Port &input, QRhiTexture *tex, QRhiTexture *depthTex=nullptr) override
Definition RenderedISFNode.cpp:135
void updateInputSamplerFilter(const Port &input, const RenderTargetSpecs &spec) override
Definition RenderedISFNode.cpp:189
void removeOutputPass(RenderList &renderer, Edge &edge) override
Definition RenderedISFNode.cpp:720
bool hasOutputPassForEdge(Edge &edge) const override
Check if this renderer already has an output pass for the given edge.
Definition RenderedISFNode.cpp:754
Useful abstraction for storing all the data related to a render target.
Definition score-plugin-gfx/Gfx/Graph/Utils.hpp:152