score::gfx::AudioTexture Struct Reference
Data model for audio data being sent to the GPU. More...
Detailed Description
Data model for audio data being sent to the GPU.
Public Attributes | |
ossia::hash_map< RenderList *, Sampler > | samplers |
std::vector< float > | data |
int | channels {} |
int | fixedSize {0} |
int | rectUniformOffset {} |
bool | fft {} |
The documentation for this struct was generated from the following file: