score::gfx::AudioTexture Struct Reference

Data model for audio data being sent to the GPU. More...

Detailed Description

Data model for audio data being sent to the GPU.

Public Attributes

ossia::hash_map< RenderList *, Samplersamplers
 
std::vector< float > data
 
int channels {}
 
int fixedSize {0}
 
int rectUniformOffset {}
 
bool fft {}
 

The documentation for this struct was generated from the following file: