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score::gfx::AudioTexture Struct Reference

Data model for audio data being sent to the GPU. More...

Detailed Description

Data model for audio data being sent to the GPU.

Public Types

enum  Mode { Waveform , FFT , Histogram }
 

Public Attributes

ossia::hash_map< RenderList *, Samplersamplers
 
std::vector< float > data
 
int channels {}
 
int fixedSize {0}
 
enum score::gfx::AudioTexture::Mode mode
 

The documentation for this struct was generated from the following file: