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score::gfx::Pipeline Struct Reference
Useful abstraction for storing a graphics pipeline and associated resource bindings. More...
Detailed Description
Useful abstraction for storing a graphics pipeline and associated resource bindings.
Public Member Functions | |
| void | release () |
Public Attributes | |
| QRhiGraphicsPipeline * | pipeline {} |
| QRhiShaderResourceBindings * | srb {} |
| FallbackBindingPlan | plan {} |
Member Data Documentation
◆ plan
| FallbackBindingPlan score::gfx::Pipeline::plan {} |
Which of the geometry's vertex bindings this pipeline kept, and in what order, plus the fallback bindings it appended. Empty/uncompacted means "bind every geometry input one-to-one", which is what the builders that do not compact expect. The fallback buffers are owned by VertexFallbackPool; the plan holds non-owning pointers.
The documentation for this struct was generated from the following file: