score::gfx::ISFNode Class Reference
Data model for Interactive Shader Format filters. More...
Inheritance diagram for score::gfx::ISFNode:
Detailed Description
Data model for Interactive Shader Format filters.
Public Member Functions | |
ISFNode (const isf::descriptor &desc, const QString &vert, const QString &frag) | |
QSize | computeTextureSize (const isf::pass &pass, QSize origSize) |
score::gfx::NodeRenderer * | createRenderer (RenderList &r) const noexcept override |
Create a renderer in a given context for this node. | |
const isf::descriptor & | descriptor () const noexcept |
Public Member Functions inherited from score::gfx::ProcessNode | |
void | materialChange () noexcept |
Used to notify a material change from the model to the renderers. | |
bool | hasMaterialChanged (int64_t &renderer) const noexcept |
void | geometryChange () noexcept |
Used to notify a geometry change from the model to the renderers. | |
bool | hasGeometryChanged (int64_t &renderer) const noexcept |
void | process (Message &&msg) override |
Process a message from the execution engine. | |
void | process (Timings tk) |
void | process (int32_t port, const ossia::value &v) |
void | process (int32_t port, const ossia::audio_vector &v) |
void | process (int32_t port, const ossia::geometry_spec &v) |
void | process (int32_t port, const ossia::transform3d &v) |
void | process (int32_t port, ossia::monostate) const noexcept |
void | process (int32_t port, const FunctionMessage &) |
Node () | |
Node (const Node &)=delete | |
Node (Node &&)=delete | |
Public Member Functions inherited from score::gfx::Node | |
Node (const Node &)=delete | |
Node (Node &&)=delete | |
Node & | operator= (const Node &)=delete |
Node & | operator= (Node &&)=delete |
virtual void | renderedNodesChanged () |
Whenever render nodes are added / removed. | |
virtual void | update () |
Public Attributes | |
friend | SinglePassISFNode |
friend | RenderedISFNode |
friend | isf_input_port_vis |
isf::descriptor | m_descriptor |
std::list< AudioTexture > | m_audio_textures |
std::unique_ptr< char[]> | m_material_data |
QString | m_vertexS |
QString | m_fragmentS |
int | m_materialSize {} |
Public Attributes inherited from score::gfx::ProcessNode | |
std::atomic_int64_t | materialChanged {0} |
std::atomic_int64_t | geometryChanged {-1} |
ProcessUBO | standardUBO {} |
Every node matching with a score process will have such an UBO. More... | |
ossia::geometry_spec | geometry |
The geometry to use. More... | |
Public Attributes inherited from score::gfx::Node | |
std::vector< Port * > | input |
Input ports of that node. | |
ossia::small_pod_vector< Port *, 1 > | output |
Output ports of that node. More... | |
ossia::flat_map< RenderList *, score::gfx::NodeRenderer * > | renderedNodes |
Map associating each RenderList to a Renderer for this model. | |
int32_t | id = -1 |
bool | addedToGraph {} |
The documentation for this class was generated from the following files:
- ISFNode.hpp
- ISFNode.cpp