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score::gfx::ProcessNode Class Reference
Common base class for nodes that map to score processes. More...
Inheritance diagram for score::gfx::ProcessNode:
Detailed Description
Common base class for nodes that map to score processes.
Public Member Functions | |
| void | process (Message &&msg) override |
| Process a message from the execution engine. | |
| virtual void | process (Timings tk) |
| virtual void | process (int32_t port, const ossia::value &v) |
| virtual void | process (int32_t port, const ossia::audio_vector &v) |
| virtual void | process (int32_t port, const ossia::transform3d &v) |
| void | process (int32_t port, ossia::monostate) const noexcept |
| virtual void | process (int32_t port, const FunctionMessage &) |
| virtual void | process (int32_t port, const ossia::buffer_spec &) |
| Node () | |
| Node (const Node &)=delete | |
| Node (Node &&)=delete | |
| virtual void | process (Message &&msg) |
| Process a message from the execution engine. | |
| void | process (int32_t port, const ossia::render_target_spec &v) |
Public Member Functions inherited from score::gfx::Node | |
| Node (const Node &)=delete | |
| Node (Node &&)=delete | |
| Node & | operator= (const Node &)=delete |
| Node & | operator= (Node &&)=delete |
| virtual NodeRenderer * | createRenderer (RenderList &r) const noexcept=0 |
| Create a renderer in a given context for this node. | |
| virtual void | renderedNodesChanged () |
| Whenever render nodes are added / removed. | |
| virtual void | update () |
| void | materialChange () noexcept |
| Used to notify a material change from the model to the renderers. | |
| bool | hasMaterialChanged (int64_t &renderer) const noexcept |
| void | renderTargetChange () noexcept |
| Used to notify a render target (texture inlet) change from the model to the renderers. | |
| bool | hasRenderTargetChanged (int64_t &renderer) const noexcept |
| QSize | resolveRenderTargetSize (int32_t port, RenderList &renderer) const noexcept |
| RenderTargetSpecs | resolveRenderTargetSpecs (int32_t port, RenderList &renderer) const noexcept |
| void | process (int32_t port, const ossia::render_target_spec &v) |
Public Attributes | |
| ProcessUBO | standardUBO {} |
| Every node matching with a score process will have such an UBO. | |
Public Attributes inherited from score::gfx::Node | |
| std::vector< Port * > | input |
| Input ports of that node. | |
| ossia::small_pod_vector< Port *, 1 > | output |
| Output ports of that node. | |
| ossia::flat_map< RenderList *, score::gfx::NodeRenderer * > | renderedNodes |
| Map associating each RenderList to a Renderer for this model. | |
| ossia::flat_map< int32_t, ossia::render_target_spec > | renderTargetSpecs |
| Render target info. | |
| std::atomic_int64_t | materialChanged {0} |
| std::atomic_int64_t | renderTargetSpecChanged {-1} |
| int32_t | id = -1 |
| bool | requiresDepth {} |
| bool | addedToGraph {} |
Member Function Documentation
◆ process() [1/2]
|
virtual |
Process a message from the execution engine.
Reimplemented from score::gfx::Node.
Reimplemented in score::gfx::TextNode, and score::gfx::VideoNode.
◆ process() [2/2]
|
overridevirtual |
Process a message from the execution engine.
Reimplemented from score::gfx::Node.
Reimplemented in score::gfx::TextNode, and score::gfx::VideoNode.
Member Data Documentation
◆ standardUBO
| ProcessUBO score::gfx::ProcessNode::standardUBO {} |
Every node matching with a score process will have such an UBO.
It has useful information, such as timing, sample rate, mouse position etc.
The documentation for this class was generated from the following files:
- score-plugin-gfx/Gfx/Graph/Node.hpp
- Node.cpp
Public Member Functions inherited from