score::gfx::OutputNodeRenderer Class Reference
Inheritance diagram for score::gfx::OutputNodeRenderer:
Public Member Functions | |
virtual void | finishFrame (RenderList &, QRhiCommandBuffer &commands, QRhiResourceUpdateBatch *&res) |
Public Member Functions inherited from score::gfx::NodeRenderer | |
virtual TextureRenderTarget | renderTargetForInput (const Port &input)=0 |
virtual void | inputAboutToFinish (RenderList &renderer, const Port &p, QRhiResourceUpdateBatch *&) |
virtual void | init (RenderList &renderer, QRhiResourceUpdateBatch &res)=0 |
virtual void | update (RenderList &renderer, QRhiResourceUpdateBatch &res)=0 |
virtual void | runInitialPasses (RenderList &, QRhiCommandBuffer &commands, QRhiResourceUpdateBatch *&res, Edge &edge) |
virtual void | runRenderPass (RenderList &, QRhiCommandBuffer &commands, Edge &edge) |
virtual void | release (RenderList &)=0 |
Additional Inherited Members | |
Public Attributes inherited from score::gfx::NodeRenderer | |
int32_t | id {-1} |
The documentation for this class was generated from the following files:
- OutputNode.hpp
- OutputNode.cpp