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score::gfx::MergeGeometriesNode Class Reference
Concatenates up to N upstream geometry_specs into one. More...
Inheritance diagram for score::gfx::MergeGeometriesNode:
Detailed Description
Concatenates up to N upstream geometry_specs into one.
Intended use: combine independently-flattened scene partitions (static environment + animated characters + CSF-produced particles) into a single geometry_spec that a single downstream renderer can draw in one pass. All underlying GPU buffers are shared via shared_ptr; only the top-level mesh_list is rebuilt.
For v1, up to 8 input geometry ports are exposed. Unconnected ports contribute nothing.
Inputs:
- Port 0..7: Geometry (Types::Geometry)
Outputs:
- Port 0: Geometry (Types::Geometry)
Public Member Functions | |
| score::gfx::NodeRenderer * | createRenderer (RenderList &r) const noexcept override |
| Create a renderer in a given context for this node. | |
Public Member Functions inherited from score::gfx::ProcessNode | |
| void | process (Message &&msg) override |
| Process a message from the execution engine. | |
| virtual void | process (Timings tk) |
| virtual void | process (int32_t port, const ossia::value &v) |
| virtual void | process (int32_t port, const ossia::audio_vector &v) |
| virtual void | process (int32_t port, const ossia::transform3d &v) |
| void | process (int32_t port, ossia::monostate) const noexcept |
| virtual void | process (int32_t port, const FunctionMessage &) |
| virtual void | process (int32_t port, const ossia::buffer_spec &) |
| Node () | |
| Node (const Node &)=delete | |
| Node (Node &&)=delete | |
| virtual void | process (Message &&msg) |
| Process a message from the execution engine. | |
| void | process (int32_t port, const ossia::render_target_spec &v) |
Public Member Functions inherited from score::gfx::Node | |
| Node (const Node &)=delete | |
| Node (Node &&)=delete | |
| Node & | operator= (const Node &)=delete |
| Node & | operator= (Node &&)=delete |
| virtual void | renderedNodesChanged () |
| Whenever render nodes are added / removed. | |
| virtual void | update () |
| void | materialChange () noexcept |
| Used to notify a material change from the model to the renderers. | |
| bool | hasMaterialChanged (int64_t &renderer) const noexcept |
| void | renderTargetChange () noexcept |
| Used to notify a render target (texture inlet) change from the model to the renderers. | |
| bool | hasRenderTargetChanged (int64_t &renderer) const noexcept |
| bool | hasExplicitRenderTargetSize (int32_t port) const noexcept |
| Whether a given port has a user-specified render target size. | |
| QSize | resolveRenderTargetSize (int32_t port, RenderList &renderer) const noexcept |
| RenderTargetSpecs | resolveRenderTargetSpecs (int32_t port, RenderList &renderer) const noexcept |
| void | process (int32_t port, const ossia::render_target_spec &v) |
Static Public Attributes | |
| static constexpr int | kMaxInputs = 8 |
Additional Inherited Members | |
Public Attributes inherited from score::gfx::ProcessNode | |
| ProcessUBO | standardUBO {} |
| Every node matching with a score process will have such an UBO. | |
Public Attributes inherited from score::gfx::Node | |
| std::vector< Port * > | input |
| Input ports of that node. | |
| ossia::small_pod_vector< Port *, 1 > | output |
| Output ports of that node. | |
| ossia::flat_map< RenderList *, score::gfx::NodeRenderer * > | renderedNodes |
| Map associating each RenderList to a Renderer for this model. | |
| ossia::flat_map< int32_t, ossia::render_target_spec > | renderTargetSpecs |
| Render target info. | |
| std::atomic_int64_t | materialChanged {0} |
| std::atomic_int64_t | renderTargetSpecChanged {-1} |
| int32_t | nodeId = score::gfx::invalid_node_index |
| bool | requiresDepth {} |
Member Function Documentation
◆ createRenderer()
|
overridevirtualnoexcept |
Create a renderer in a given context for this node.
Implements score::gfx::Node.
The documentation for this class was generated from the following files:
- MergeGeometriesNode.hpp
- MergeGeometriesNode.cpp
Public Member Functions inherited from