25 process(
AudioTexture& audio, QRhiResourceUpdateBatch& res, QRhiTexture* rhiTexture);
28 AudioTexture& audio, QRhiResourceUpdateBatch& res, QRhiTexture* rhiTexture);
30 void processHistogram(
31 AudioTexture& audio, QRhiResourceUpdateBatch& res, QRhiTexture* rhiTexture);
34 AudioTexture& audio, QRhiResourceUpdateBatch& res, QRhiTexture* rhiTexture);
36 [[nodiscard]] std::optional<Sampler> updateAudioTexture(
38 QRhiResourceUpdateBatch& res);
41 std::vector<float> m_scratchpad;
Data model for audio data being sent to the GPU.
Definition score-plugin-gfx/Gfx/Graph/Utils.hpp:57
Definition RenderedISFUtils.hpp:21