Scenario::ScenarioApplicationPlugin Class Referencefinal
Inheritance diagram for Scenario::ScenarioApplicationPlugin:
score::GUIApplicationPlugin

Public Member Functions

 ScenarioApplicationPlugin (const score::GUIApplicationContext &app)
 
void initialize () override
 initialize More...
 
GUIElements makeGUIElements () override
 makeGUIElements More...
 
ScenarioPresenterfocusedPresenter () const
 
void reinit_tools ()
 
Scenario::EditionSettingseditionSettings ()
 
Process::ProcessFocusManagerprocessFocusManager () const
 
Process::LayerContextMenuManagerlayerContextMenuRegistrar ()
 
const Process::LayerContextMenuManagerlayerContextMenuRegistrar () const
 
Scenario::ScenarioExecutionexecution ()
 
TransportActionstransportActions ()
 
void keyPressed (int arg_1)
 
void keyReleased (int arg_1)
 
- Public Member Functions inherited from score::GUIApplicationPlugin
 GUIApplicationPlugin (const score::GUIApplicationContext &presenter)
 
DocumentcurrentDocument () const
 currentDocument More...
 
virtual bool handleStartup ()
 handleStartup Returns true if the start-up was handled by this plug-in.
 
virtual void on_newDocument (score::Document &doc)
 on_newDocument Will be called only when a new, empty document is created; classes inheriting from SerializableDocumentPlugin should be instantiated and added to the document at this point.
 
virtual void on_loadedDocument (score::Document &doc)
 on_loadedDocument Will be called only after a document has been loaded
 
virtual void on_keyPressEvent (QKeyEvent &event)
 on_keyPressEvent Called with key events in the main document view.
 
virtual void on_keyReleaseEvent (QKeyEvent &event)
 on_keyPressEvent Called with key events in the main document view.
 

Friends

class ScenarioContextMenuManager
 

Additional Inherited Members

- Public Types inherited from score::GUIApplicationPlugin
using GUIElements = score::GUIElements
 
- Public Attributes inherited from score::GUIApplicationPlugin
const GUIApplicationContextcontext
 

Member Function Documentation

◆ initialize()

void Scenario::ScenarioApplicationPlugin::initialize ( )
overridevirtual

initialize

This method will be called once every class has been loaded from every plug-in.

Reimplemented from score::GUIApplicationPlugin.

◆ makeGUIElements()

auto Scenario::ScenarioApplicationPlugin::makeGUIElements ( )
overridevirtual

makeGUIElements

This function allows a plug-in to provide custom elements to put in toolbars, menus, etc.

When returned here, they will afterwards be available through an score::ApplicationContext.

See also
score::GUIElements

Reimplemented from score::GUIApplicationPlugin.


The documentation for this class was generated from the following files: