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ScenePreprocessorNode.hpp
1#pragma once
2#include <Gfx/Graph/Node.hpp>
3
4namespace score::gfx
5{
6
45class SCORE_PLUGIN_GFX_EXPORT ScenePreprocessorNode : public ProcessNode
46{
47public:
49 ~ScenePreprocessorNode() override;
50
51 score::gfx::NodeRenderer* createRenderer(RenderList& r) const noexcept override;
52};
53
54}
Renderer for a given node.
Definition NodeRenderer.hpp:11
Common base class for nodes that map to score processes.
Definition score-plugin-gfx/Gfx/Graph/Node.hpp:188
List of nodes to be rendered to an output.
Definition RenderList.hpp:30
Bridge from scene_spec (hierarchical, CPU) to geometry_spec (flat, GPU-resident).
Definition ScenePreprocessorNode.hpp:46
Graphics rendering pipeline for ossia score.
Definition Filter/PreviewWidget.hpp:11