2 #include <Gfx/Graph/Mesh.hpp>
3 #include <Gfx/Graph/Node.hpp>
4 #include <Gfx/Graph/RenderList.hpp>
14 const Mesh& mesh()
const noexcept;
Common base class for most single-pass, simple nodes.
Definition: score-plugin-gfx/Gfx/Graph/Node.hpp:181
Renderer for a given node.
Definition: NodeRenderer.hpp:11
List of nodes to be rendered to an output.
Definition: RenderList.hpp:19
Graphics rendering pipeline for ossia score.
Definition: Filter/PreviewWidget.hpp:12
Data model for meshes.
Definition: Mesh.hpp:23
Definition: PhongNode.hpp:10
score::gfx::NodeRenderer * createRenderer(RenderList &r) const noexcept override
Create a renderer in a given context for this node.
Definition: PhongNode.cpp:109