2 #include <Scenario/Document/Components/ScenarioComponent.hpp>
4 #include <LocalTree/EventComponent.hpp>
5 #include <LocalTree/IntervalComponent.hpp>
6 #include <LocalTree/StateComponent.hpp>
7 #include <LocalTree/TimeSyncComponent.hpp>
14 COMPONENT_METADATA(
"57c37324-f5a5-494e-8b45-206750d9fa77")
21 template <
typename Component_T,
typename Element>
22 Component_T* make(Element& elt);
24 template <
typename... Args>
25 bool removing(Args&&...)
29 template <
typename... Args>
30 void removed(Args&&...)
35 ossia::net::node_base& m_intervalsNode;
36 ossia::net::node_base& m_eventsNode;
37 ossia::net::node_base& m_timeSyncsNode;
38 ossia::net::node_base& m_statesNode;
Definition: Scenario/Document/Components/ScenarioComponent.hpp:198
Definition: EventComponent.hpp:9
Definition: LocalTree/IntervalComponent.hpp:47
Definition: LocalTree/ProcessComponent.hpp:47
Definition: LocalTree/ScenarioComponent.hpp:13
Definition: TimeSyncComponent.hpp:9
The core hierarchical and temporal process of score.
Definition: ScenarioModel.hpp:37
Local tree provides a way to extend the tree given through the Engine::Network::LocalDevice.
Definition: BaseCallbackWrapper.hpp:9
Utilities for OSSIA data structures.
Definition: DeviceInterface.hpp:33
Definition: DocumentContext.hpp:18