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HierarchicalScenarioComponent< Component_T, Scenario_T, IntervalComponent_T, EventComponent_T, TimeSyncComponent_T, StateComponent_T, HasOwnership > Class Template Reference
Inheritance diagram for HierarchicalScenarioComponent< Component_T, Scenario_T, IntervalComponent_T, EventComponent_T, TimeSyncComponent_T, StateComponent_T, HasOwnership >:
Classes | |
| struct | EventPair |
| struct | IntervalPair |
| struct | StatePair |
| struct | TimeSyncPair |
Public Member Functions | |
| template<typename... Args> | |
| HierarchicalScenarioComponent (Args &&... args) | |
| The default constructor will also initialize the children. | |
| template<typename... Args> | |
| HierarchicalScenarioComponent (score::lazy_init_t, Args &&... args) | |
| void | init () |
| Do not forget to call this when using the lazy constructor. | |
| const std::list< IntervalPair > & | intervals_pairs () const |
| const std::list< EventPair > & | events_pairs () const |
| const std::list< StatePair > & | states_pairs () const |
| const std::list< TimeSyncPair > & | timeSyncs_pairs () const |
| void | clear () |
| template<typename elt_t > | |
| void | remove (const elt_t &element) |
Constructor & Destructor Documentation
◆ HierarchicalScenarioComponent()
template<typename Component_T , typename Scenario_T , typename IntervalComponent_T , typename EventComponent_T , typename TimeSyncComponent_T , typename StateComponent_T , bool HasOwnership = true>
template<typename... Args>
|
inline |
This constructor allows for initializing the children later. Useful for std::enable_shared_from_this.
The documentation for this class was generated from the following file: