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score::gfx::MaterialGPU Struct Reference

Public Attributes

float baseColor [4] {1.f, 1.f, 1.f, 1.f}
 
float metallicRoughnessOcclusionUnlit [4] {0.f, 0.5f, 1.f, 0.f}
 
float emissive_strength [4] {0.f, 0.f, 0.f, 1.f}
 
uint32_t textureRefs [4]
 
uint32_t feature_mask {0u}
 
uint32_t hit_group_id {0u}
 
uint32_t occlusion_textureRef {0xFFFFFFFFu}
 
float alpha_cutoff {0.5f}
 

Member Data Documentation

◆ textureRefs

uint32_t score::gfx::MaterialGPU::textureRefs[4]
Initial value:
{
0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu, 0xFFFFFFFFu}

The documentation for this struct was generated from the following file: