score::gfx::HAPDefaultDecoder Struct Reference
Decodes HAP basic format. More...
Inheritance diagram for score::gfx::HAPDefaultDecoder:
Detailed Description
Decodes HAP basic format.
Public Member Functions | |
HAPDefaultDecoder (QRhiTexture::Format fmt, Video::ImageFormat &d, QString f="") | |
std::pair< QShader, QShader > | init (RenderList &r) override |
Initialize a GPUVideoDecoder. More... | |
Public Member Functions inherited from score::gfx::HAPDecoder | |
void | exec (RenderList &, QRhiResourceUpdateBatch &res, AVFrame &frame) override |
Decode and upload a video frame to the GPU. | |
void | setPixels_noEncoding (QRhiResourceUpdateBatch &res, const uint8_t *data_start, std::size_t size) |
void | setPixels_snappy (QRhiResourceUpdateBatch &res, const uint8_t *data_start, std::size_t size) |
Public Member Functions inherited from score::gfx::GPUVideoDecoder | |
void | release (RenderList &) |
This method will release all the created samplers and textures. | |
Public Attributes | |
QRhiTexture::Format | format |
Video::ImageFormat & | decoder |
QString | filter |
Public Attributes inherited from score::gfx::HAPDecoder | |
std::unique_ptr< char[]> | m_buffer = std::make_unique<char[]>(1024 * 1024 * 16) |
Public Attributes inherited from score::gfx::GPUVideoDecoder | |
std::vector< Sampler > | samplers |
Static Public Attributes | |
static const QString | fragment |
static const QString | ycocg_filter = QStringLiteral("processed = processYCoCg(processed);\n") |
Static Public Attributes inherited from score::gfx::HAPDecoder | |
static constexpr int | buffer_size = 1024 * 1024 * 16 |
Additional Inherited Members | |
Static Public Member Functions inherited from score::gfx::GPUVideoDecoder | |
static QRhiTextureSubresourceUploadDescription | createTextureUpload (uint8_t *pixels, int w, int h, int bytesPerPixel, int stride) |
Utility method to create a QRhiTextureSubresourceUploadDescription. More... | |
static QString | vertexShader () noexcept |
Member Function Documentation
◆ init()
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overridevirtual |
Initialize a GPUVideoDecoder.
This method must :
- Create samplers and textures for the video format.
- Create shaders that will render the data put into these textures.
It returns a {vertex, fragment} shader pair.
Implements score::gfx::GPUVideoDecoder.
The documentation for this struct was generated from the following files:
- HAP.hpp
- HAP.cpp