score::gfx::DefaultShaderMaterial Struct Reference
Utility to represent a shader material following score conventions. More...
Detailed Description
Utility to represent a shader material following score conventions.
The material is synthesized from the input ports.
Public Member Functions | |
void | init (RenderList &renderer, const std::vector< Port * > &input, std::vector< Sampler > &samplers) |
Public Attributes | |
QRhiBuffer * | buffer {} |
int | size {} |
The documentation for this struct was generated from the following files:
- score-plugin-gfx/Gfx/Graph/Utils.hpp
- score-plugin-gfx/Gfx/Graph/Utils.cpp