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Nodes::AudioLooper::Node Struct Reference
Classes | |
| struct | ins |
| struct | passthrough_selector |
| struct | State |
| struct | ui |
Public Types | |
| enum class | LoopMode { Play , Record , Overdub , Stop } |
| enum class | Postaction { Play , Overdub } |
| enum class | Restart { Always , Recording } |
| enum class | Passthrough { None , Record , Full } |
| using | tick = ossia::token_request |
Public Member Functions | |
| halp_meta (name, "Looper (audio)") halp_meta(c_name | |
| Looper (audio)") halp_meta(category | |
| Audio Utilities | halp_meta (author, "ossia score") halp_meta(manual_url |
| Audio Utilities Loop audio | halp_meta (uuid, "a0ad4227-ac3d-448b-a19b-19581ed4e2c6") |
| halp_meta (recommended_height, 65) | |
| void | enterMode (LoopMode m, Restart restart) |
| void | fade (const ossia::token_request &tk) |
| void | changeAction (const ossia::token_request &tk) |
| void | checkPostAction (const std::string &postaction, int postaction_bars, const ossia::token_request &tk, State &st) |
| void | operator() (const tick &tk) |
| void | preAction (ossia::token_request tk, Postaction postaction, int postaction_bars, Passthrough passthrough, Restart restart) |
| void | action (const ossia::token_request &tk, Passthrough pt) |
| void | action (int64_t start, int64_t length, Passthrough pt) |
| void | play (int64_t first_pos, int64_t samples) |
| void | silence (int64_t first_pos, int64_t samples) |
| void | mix_input (int64_t first_pos, int64_t samples) |
| void | stop (int64_t first_pos, int64_t samples) |
| void | record (int64_t first_pos, int64_t samples) |
| void | record_noecho (int64_t first_pos, int64_t samples) |
| void | overdub (int64_t first_pos, int64_t samples) |
| void | overdub_noecho (int64_t first_pos, int64_t samples) |
Public Attributes | ||
| Audio Utilities | https: halp_meta(description | |
| struct Nodes::AudioLooper::Node::ins | inputs | |
| struct { | ||
| halp::mimic_audio_bus<"out", &ins::audio > audio | ||
| } | outputs | |
| struct Nodes::AudioLooper::Node::State | state | |
| ossia::exec_state_facade | ossia_state | |
Member Enumeration Documentation
◆ Passthrough
|
strong |
◆ Restart
|
strong |
Member Function Documentation
◆ enterMode()
|
inline |
Taking up a mode. A recording always starts its buffer again – there is nothing yet to carry on from. Whether playing and overdubbing do is what the Restart setting is for: reading the loop from the top on every change jumps, which is heard when overdubbing hands over to playing.
◆ silence()
|
inline |
Outlet buffers come from a pool and are resized, not cleared: writing nothing leaves the previous tick's audio in them.
The documentation for this struct was generated from the following file: