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Library::PresetItemModel::Node Struct Reference

Public Attributes

QString name
 
int preset = -1
 Its row in presets; -1 for a folder.
 
int builtin = -1
 Or its index in the target's own presets.
 
bool builtins = false
 A folder of the target's own presets.
 
bool editable = false
 A preset of the user's library, which can be renamed, moved, deleted.
 
Node * parent {}
 
int row {}
 
std::vector< std::unique_ptr< Node > > children
 

The documentation for this struct was generated from the following file:
  • PresetItemModel.cpp