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Gfx::OutputMapping Struct Reference
Public Attributes | |
| QRectF | sourceRect {0.0, 0.0, 1.0, 1.0} |
| int | screenIndex {-1} |
| QPoint | windowPosition {defaultWindowPosition} |
| QSize | windowSize {1280, 720} |
| bool | fullscreen {false} |
| EdgeBlend | blendLeft |
| EdgeBlend | blendRight |
| EdgeBlend | blendTop |
| EdgeBlend | blendBottom |
| CornerWarp | cornerWarp |
| OutputLockMode | lockMode {OutputLockMode::Free} |
| int | rotation {0} |
| bool | mirrorX {false} |
| bool | mirrorY {false} |
Member Data Documentation
◆ windowPosition
| QPoint Gfx::OutputMapping::windowPosition {defaultWindowPosition} |
Not the origin: a window there is hard to grab by its title bar on Windows, and a tiling window manager may not map it at all (on i3 the first output window stayed invisible until it was moved by one pixel).
The documentation for this struct was generated from the following file: