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Gfx::GeometryViewer::SceneRow Struct Reference

One object of the scene, in the order of a depth-first walk. More...

Detailed Description

One object of the scene, in the order of a depth-first walk.

Public Types

enum class  Kind : uint8_t {
  Node , Mesh , Material , Light ,
  Camera , Skeleton , Animation , Instance ,
  Data , Splat , Voxels , PointCloud ,
  Volume , PrimitiveCloud
}
 

Public Attributes

int32_t parent {-1}
 Index of the row it is under, -1 for a root.
 
Kind kind {}
 
std::string name
 
std::string details
 
ossia::aabb bounds {{1.f, 1.f, 1.f}, {-1.f, -1.f, -1.f}}
 Where it is in the space of the scene; empty when it occupies none.
 

The documentation for this struct was generated from the following file: