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Ui::VideoScope::geometry Namespace Reference

Detailed Description

Where scope values land in the scope image, in [0, 1] from the top left. The shaders map their bins the same way.

Functions

double waveY (double v) noexcept
 Waveforms show from -7% to 109%, so that sub-blacks and super-whites show.
 
QPointF vector (double cb, double cr, double zoom) noexcept
 
QPointF cie (double x, double y) noexcept
 
QPointF diamondUpper (double b, double g) noexcept
 
QPointF diamondLower (double r, double g) noexcept
 

Function Documentation

◆ diamondUpper()

QPointF Ui::VideoScope::geometry::diamondUpper ( double  b,
double  g 
)
inlinenoexcept

The upper diamond plots B'-G' against B'+G', the lower R'-G' against -(R'+G')