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score::gfx::MultiWindowRenderer Member List

This is the complete list of members for score::gfx::MultiWindowRenderer, including all inherited members.

bufferForInput(const Port &input) (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderervirtual
bufferForOutput(const Port &output) (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderervirtual
checkForChanges() (defined in score::gfx::NodeRenderer)score::gfx::NodeRendererinline
finishFrame(score::gfx::RenderList &renderer, QRhiCommandBuffer &cb, QRhiResourceUpdateBatch *&res) override (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRendererinlinevirtual
geometryscore::gfx::NodeRenderer
geometryChanged (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderer
init(score::gfx::RenderList &renderer, QRhiResourceUpdateBatch &res) override (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRendererinlinevirtual
inputAboutToFinish(RenderList &renderer, const Port &p, QRhiResourceUpdateBatch *&)score::gfx::NodeRenderervirtual
m_fragmentS (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRenderer
m_inputTarget (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRenderer
m_mesh (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRenderer
m_multiNode (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRenderer
m_perWindow (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRenderer
m_vertexS (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRenderer
materialChanged (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderer
MultiWindowRenderer(const MultiWindowNode &node, const score::gfx::RenderState &state) (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRendererinlineexplicit
node (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderer
nodeId (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderer
NodeRenderer(const Node &node) (defined in score::gfx::NodeRenderer)score::gfx::NodeRendererinlineexplicit
process(int32_t port, const ossia::geometry_spec &v) (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderer
process(int32_t port, const ossia::transform3d &v) (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderervirtual
release(score::gfx::RenderList &) override (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRendererinlinevirtual
renderTargetForInput(const score::gfx::Port &p) override (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRendererinlinevirtual
renderTargetSpecsChanged (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderer
renderToWindow(int windowIndex, score::gfx::RenderList &renderer, QRhiCommandBuffer &cb) (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRendererinline
runInitialPasses(RenderList &, QRhiCommandBuffer &commands, QRhiResourceUpdateBatch *&res, Edge &edge) (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderervirtual
runRenderPass(RenderList &, QRhiCommandBuffer &commands, Edge &edge) (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderervirtual
textureForOutput(const Port &output)score::gfx::NodeRenderervirtual
update(score::gfx::RenderList &renderer, QRhiResourceUpdateBatch &res, score::gfx::Edge *edge) override (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRendererinlinevirtual
~MultiWindowRenderer() override=default (defined in score::gfx::MultiWindowRenderer)score::gfx::MultiWindowRenderer
~NodeRenderer() (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderervirtual
~OutputNodeRenderer() (defined in score::gfx::OutputNodeRenderer)score::gfx::OutputNodeRenderervirtual