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Spline3D::ChangeSpline Class Referencefinal
Inheritance diagram for Spline3D::ChangeSpline:
score::Command

Public Member Functions

 ChangeSpline (const ProcessModel &autom, const ossia::spline3d_data &newval)
 
void undo (const score::DocumentContext &ctx) const override
 
void redo (const score::DocumentContext &ctx) const override
 
void update (const ProcessModel &, const ossia::spline3d_data &newval)
 
void update (const ProcessModel &, ossia::spline3d_data &&newval)
 
- Public Member Functions inherited from score::Command
virtual const CommandGroupKeyparentKey () const noexcept=0
 
virtual const CommandKeykey () const noexcept=0
 
QByteArray serialize () const
 
void deserialize (const QByteArray &)
 
virtual QString description () const =0
 

Protected Member Functions

void serializeImpl (DataStreamInput &s) const override
 
void deserializeImpl (DataStreamOutput &s) override
 

Member Function Documentation

◆ deserializeImpl()

void Spline3D::ChangeSpline::deserializeImpl ( DataStreamOutput s)
overrideprotectedvirtual

Implements score::Command.

◆ redo()

void Spline3D::ChangeSpline::redo ( const score::DocumentContext ctx) const
overridevirtual

Implements score::Command.

◆ serializeImpl()

void Spline3D::ChangeSpline::serializeImpl ( DataStreamInput s) const
overrideprotectedvirtual

Implements score::Command.

◆ undo()

void Spline3D::ChangeSpline::undo ( const score::DocumentContext ctx) const
overridevirtual

Implements score::Command.


The documentation for this class was generated from the following files: