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| enum | ItemsToShow { AllItems
, OnlyEffects
} |
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| enum | { Type = UserType + 80002
} |
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| enum | { Type = UserType + 80000
} |
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| NodalIntervalView (ItemsToShow sh, const IntervalModel &model, const Process::Context &ctx, QGraphicsItem *parent) |
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void | on_drop (QPointF pos, const QMimeData *data) |
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void | on_playPercentageChanged (double t, TimeVal parent_dur) |
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void | recenter () |
| | Fits all the nodes in the view.
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| void | recenterRelativeToView () |
| | Places the canvas so that the model's nodal center is at viewportCenter(), at the model's scale.
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void | panBy (QPointF delta) |
| | Moves the canvas by delta (scene units), as dragging its background does.
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void | rescale () |
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void | zoomPlus () |
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void | zoomMinus () |
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void | zoomTo (double newZoomLevel) |
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| void | reveal (const Process::NodeItem &item) |
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QRectF | enclosingRect () const noexcept |
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QGraphicsItem & | nodeContainer () const noexcept |
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| double | zoom () const noexcept |
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const IntervalModel & | model () const noexcept |
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| QPointF | pastePosition (QPointF scenePos) const |
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int | type () const override |
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| void | openProcessPicker (QPointF nodePos) |
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| EmptyRectItem (QGraphicsItem *parent) |
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void | setRect (const QRectF &r) |
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const QRectF & | rect () const noexcept |
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QRectF | boundingRect () const final override |
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void | fitChildrenRect () |
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void | paint (QPainter *painter, const QStyleOptionGraphicsItem *option, QWidget *widget) override |
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int | type () const override |
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| ResizeableItem (QGraphicsItem *parent) |
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void | sizeChanged (QSizeF sz) |
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void | childrenSizeChanged () |
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double | minimumHeight () const noexcept |
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void | setMinimumHeight (double w) |
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void | minimumHeightChanged (double w) |
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double | minimumWidth () const noexcept |
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void | setMinimumWidth (double w) |
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void | minimumWidthChanged (double w) |
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int | type () const override |
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QRectF | m_rect {} |
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double | m_minimumHeight {} |
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double | m_minimumWidth {} |
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◆ openProcessPicker()
| void Scenario::NodalIntervalView::openProcessPicker |
( |
QPointF |
nodePos | ) |
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Asks which process to add, and adds it with its node at nodePos (nodeContainer() coordinates).
◆ pastePosition()
| QPointF Scenario::NodalIntervalView::pastePosition |
( |
QPointF |
scenePos | ) |
const |
Where to put what is pasted, in nodeContainer() coordinates: at scenePos when it is over the visible part of this item, else in the middle of it.
◆ recenterRelativeToView()
| void Scenario::NodalIntervalView::recenterRelativeToView |
( |
| ) |
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Places the canvas so that the model's nodal center is at viewportCenter(), at the model's scale.
Called whenever the view's geometry changes; what is at the center stays there. The first time, when the model has no center yet (new or older document), the center of the nodes is taken and stored.
◆ reveal()
Pans, and zooms out if needed, so that the node is in the visible part, and keeps it there while it is laid out; the canvas stops following all of its nodes, as after a pan by the user.
◆ zoom()
| double Scenario::NodalIntervalView::zoom |
( |
| ) |
const |
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inlinenoexcept |
The scale of nodeContainer(). It is set as its transform, not its scale: Qt tells the items inside about a new transform (ports keep their panels and cables on them), never about a new scale.
The documentation for this class was generated from the following files: