Scenario::EnableWhenScenarioInterfaceInstantObject Class Referencefinal

Only events, nodes, states. More...

Inheritance diagram for Scenario::EnableWhenScenarioInterfaceInstantObject:
score::ActionCondition

Detailed Description

Only events, nodes, states.

Static Public Member Functions

static score::ActionConditionKey static_key ()
 

Additional Inherited Members

- Public Member Functions inherited from score::ActionCondition
 ActionCondition (StringKey< ActionCondition > k)
 
void setEnabled (score::ActionManager &mgr, bool b)
 setEnabled Sets the state of all the matching actions More...
 
template<typename Action_T >
void add ()
 add Register an action for this condition. More...
 
StringKey< ActionConditionkey () const
 

The documentation for this class was generated from the following files: