Scenario::Command::CreateState Class Referencefinal
Inheritance diagram for Scenario::Command::CreateState:
Public Member Functions | |
CreateState (const Scenario::ProcessModel &scenario, Id< EventModel > event, double stateY) | |
CreateState (const Scenario::ProcessModel &scenario, Id< StateModel > newId, Id< EventModel > event, double stateY) | |
const Path< Scenario::ProcessModel > & | scenarioPath () const |
const double & | endStateY () const |
const Id< StateModel > & | createdState () const |
void | undo (const score::DocumentContext &ctx) const override |
void | redo (const score::DocumentContext &ctx) const override |
Public Member Functions inherited from score::Command | |
virtual const CommandGroupKey & | parentKey () const noexcept=0 |
virtual const CommandKey & | key () const noexcept=0 |
QByteArray | serialize () const |
void | deserialize (const QByteArray &) |
virtual QString | description () const =0 |
Protected Member Functions | |
void | serializeImpl (DataStreamInput &) const override |
void | deserializeImpl (DataStreamOutput &) override |
The documentation for this class was generated from the following files:
- CreateState.hpp
- CreateState.cpp