An undoable edit performed by a script. More...
Detailed Description
An undoable edit performed by a script.
A script can change state the engine knows nothing about - the QML side of an application, an external socket. This command lets such edits take part in undo, together with the engine edits around them.
The command carries a handler name and the payload for each direction, rather than the two closures the interface suggests: a command is serialized, both for the crash-recovery backup and for the network plug-in, and a QJSValue cannot be. Handlers are registered by name with Score.registerCommandHandler().
A handler that is not registered when the command runs - a backup restored before the script that owns it has loaded - is reported once and skipped.
Public Member Functions | |
| ScriptCommand (QString handler, QByteArray undoPayload, QByteArray redoPayload) | |
| void | undo (const score::DocumentContext &ctx) const override |
| void | redo (const score::DocumentContext &ctx) const override |
Public Member Functions inherited from score::Command | |
| virtual const CommandGroupKey & | parentKey () const noexcept=0 |
| virtual const CommandKey & | key () const noexcept=0 |
| QByteArray | serialize () const |
| void | deserialize (const QByteArray &) |
| virtual QString | description () const =0 |
Additional Inherited Members |
Member Function Documentation
◆ redo()
|
overridevirtual |
Implements score::Command.
◆ undo()
|
overridevirtual |
Implements score::Command.
The documentation for this class was generated from the following files:
- ScriptCommand.hpp
- ScriptCommand.cpp
Public Member Functions inherited from