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Gfx::texture_input_stream_node Class Referencefinal
One stream of a device that exposes several. More...
Inheritance diagram for Gfx::texture_input_stream_node:
Detailed Description
One stream of a device that exposes several.
Same parameter as the single-stream node – a texture bound to its own score::gfx::Node – but living as a child, so a rig of N sensors is one device addressed rig:/cam0, rig:/cam1 rather than N devices that have to be configured consistently by hand.
Public Member Functions | |
| texture_input_stream_node (score::gfx::Node *gfx_n, GfxExecutionAction *context, ossia::net::device_base &dev, ossia::net::node_base &parent, std::string name) | |
| simple_texture_input_parameter * | get_parameter () const override |
The documentation for this class was generated from the following file: