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VideoNodeRenderer.hpp
Definition VideoNode.hpp:73
Definition VideoNodeRenderer.hpp:11
bool hasOutputPassForEdge(Edge &edge) const override
Check if this renderer already has an output pass for the given edge.
Definition VideoNodeRenderer.cpp:179
void removeOutputPass(RenderList &renderer, Edge &edge) override
Definition VideoNodeRenderer.cpp:168
void releaseState(RenderList &renderer) override
Definition VideoNodeRenderer.cpp:185
void addOutputPass(RenderList &renderer, Edge &edge, QRhiResourceUpdateBatch &res) override
Create a pass for a new output edge (pipeline, SRB, processUBO).
Definition VideoNodeRenderer.cpp:149
void initState(RenderList &renderer, QRhiResourceUpdateBatch &res) override
Definition VideoNodeRenderer.cpp:118
ScaleMode
How to resize a texture to adapt it to a viewport.
Definition Scale.hpp:10
Definition VideoInterface.hpp:26
Definition VideoInterface.hpp:54
Connection between two score::gfx::Port.
Definition score-plugin-gfx/Gfx/Graph/Utils.hpp:103
Definition Mesh.hpp:94
Useful abstraction for storing all the data related to a render target.
Definition score-plugin-gfx/Gfx/Graph/Utils.hpp:152