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Scale.hpp
1#pragma once
2
3namespace score::gfx
4{
5
10{
11 Original, // 1 pixel in = 1 pixel out
12 BlackBars, // Keep aspect ratio and scale so that the whole picture is visible
13 Fill, // Keep aspect ratio and scale so that the whole screen is filled
14 Stretch // Stretch to the viewport size
15};
16
17}
Graphics rendering pipeline for ossia score.
Definition Filter/PreviewWidget.hpp:12
ScaleMode
How to resize a texture to adapt it to a viewport.
Definition Scale.hpp:10