ImageNode.hpp
1 #pragma once
2 
3 #include <Gfx/Graph/Node.hpp>
4 
5 namespace score::gfx
6 {
7 enum ImageMode
8 {
9  Single,
10  Clamped,
11  Tiled,
12  Mirrored
13 };
14 
19 {
20 public:
21  explicit ImagesNode();
22  virtual ~ImagesNode();
23 
24  score::gfx::NodeRenderer* createRenderer(RenderList& r) const noexcept override;
25 
26  class PreloadedRenderer;
27  class OnTheFlyRenderer;
28 
29 #pragma pack(push, 1)
30  struct UBO
31  {
32  int currentImageIndex{};
33  float opacity{1.};
34  float position[2]{0.5, 0.5};
35  float scale[2]{1., 1.};
36  float imageSize[2]{1., 1.};
37  } ubo;
38 #pragma pack(pop)
39 
40  std::atomic_int imagesChanged{};
41  std::atomic<ImageMode> tile{};
42 
43 private:
44  void process(Message&& msg) override;
45 
46  std::vector<score::gfx::Image> images;
47  std::vector<QImage*> linearImages;
48 };
50 {
51 public:
52  explicit FullScreenImageNode(QImage dec);
53  virtual ~FullScreenImageNode();
54 
55  score::gfx::NodeRenderer* createRenderer(RenderList& r) const noexcept override;
56 
57  class Renderer;
58 
59 private:
60  QImage m_image;
61 };
62 }
Definition: ImageNode.cpp:741
Definition: ImageNode.cpp:500
Definition: ImageNode.cpp:298
Common base class for most single-pass, simple nodes.
Definition: score-plugin-gfx/Gfx/Graph/Node.hpp:181
Renderer for a given node.
Definition: NodeRenderer.hpp:11
List of nodes to be rendered to an output.
Definition: RenderList.hpp:19
Graphics rendering pipeline for ossia score.
Definition: Filter/PreviewWidget.hpp:12
Definition: ImageNode.hpp:50
score::gfx::NodeRenderer * createRenderer(RenderList &r) const noexcept override
Create a renderer in a given context for this node.
Definition: ImageNode.cpp:816
Definition: ImageNode.hpp:31
A node that renders an image to screen.
Definition: ImageNode.hpp:19
score::gfx::NodeRenderer * createRenderer(RenderList &r) const noexcept override
Create a renderer in a given context for this node.
Definition: ImageNode.cpp:683