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ISFVisitors.hpp
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#pragma once
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#include <isf.hpp>
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namespace
score::gfx
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{
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struct
isf_input_size_vis
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{
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int
sz{};
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void
operator()(
const
isf::float_input&)
noexcept
{ sz += 4; }
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void
operator()(
const
isf::long_input&)
noexcept
{ sz += 4; }
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void
operator()(
const
isf::event_input&)
noexcept
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{
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sz += 4;
// bool
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}
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void
operator()(
const
isf::bool_input&)
noexcept
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{
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sz += 4;
// bool
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}
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void
operator()(
const
isf::point2d_input&)
noexcept
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{
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if
(sz % 8 != 0)
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sz += 4;
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sz += 2 * 4;
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}
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void
operator()(
const
isf::point3d_input&)
noexcept
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{
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while
(sz % 16 != 0)
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{
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sz += 4;
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}
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sz += 3 * 4;
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}
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void
operator()(
const
isf::color_input&)
noexcept
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{
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while
(sz % 16 != 0)
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{
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sz += 4;
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}
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sz += 4 * 4;
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}
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void
operator()(
const
isf::image_input&)
noexcept
{ (*this)(isf::color_input{}); }
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void
operator()(
const
isf::audio_input&)
noexcept
{ (*this)(isf::color_input{}); }
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void
operator()(
const
isf::audioFFT_input&)
noexcept
{ (*this)(isf::color_input{}); }
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};
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}
score::gfx
Graphics rendering pipeline for ossia score.
Definition
Filter/PreviewWidget.hpp:12
score::gfx::isf_input_size_vis
Definition
ISFVisitors.hpp:7