2 #include <Scenario/Palette/ScenarioPoint.hpp>
3 #include <Scenario/Process/ScenarioModel.hpp>
5 #include <score/model/Identifier.hpp>
9 #include <score_plugin_scenario_export.h>
14 class ScenarioInterface;
32 E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, playState, arg_1, arg_2)
36 E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, playInterval, arg_1)
38 E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, stopInterval, arg_1)
46 void playFromIntervalAtDate(
48 E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, playFromIntervalAtDate, arg_1, arg_2, arg_3)
52 E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, playAtDate, arg_1)
54 void transport(const
TimeVal& arg_1)
55 E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, transport, arg_1)
59 E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, startRecording, arg_1, arg_2)
63 E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, startRecordingMessages, arg_1, arg_2)
65 void stopRecording() E_SIGNAL(SCORE_PLUGIN_SCENARIO_EXPORT, stopRecording)
Definition: IntervalModel.hpp:50
The core hierarchical and temporal process of score.
Definition: ScenarioModel.hpp:37
API for the various elements that we can execute.
Definition: Execution/ScenarioExecution.hpp:25
void playState(const ScenarioInterface *arg_1, Id< StateModel > arg_2)
Play a single state.
Definition: ScenarioInterface.hpp:20
The id_base_t class.
Definition: Identifier.hpp:57
Main plug-in of score.
Definition: score-plugin-dataflow/Dataflow/PortItem.hpp:14
Definition: ScenarioPoint.hpp:13
Definition: TimeValue.hpp:21