score::gfx::TexgenNode::Rendered Member List

This is the complete list of members for score::gfx::TexgenNode::Rendered, including all inherited members.

defaultMeshInit(RenderList &renderer, const Mesh &mesh, QRhiResourceUpdateBatch &res) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
defaultMeshUpdate(RenderList &renderer, QRhiResourceUpdateBatch &res) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
defaultPassesInit(RenderList &renderer, const Mesh &mesh) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
defaultPassesInit(RenderList &renderer, const Mesh &mesh, const QShader &v, const QShader &f) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
defaultRelease(RenderList &) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
defaultRenderPass(RenderList &, const Mesh &mesh, QRhiCommandBuffer &commands, Edge &edge) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
defaultRenderPass(RenderList &, const Mesh &mesh, QRhiCommandBuffer &commands, Edge &edge, PassMap &passes) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
defaultUBOUpdate(RenderList &renderer, QRhiResourceUpdateBatch &res) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
GenericNodeRenderer(const NodeModel &node) noexcept (defined in score::gfx::TexgenNode::Rendered)score::gfx::TexgenNode::Renderedinline
GenericNodeRenderer(const NodeModel &node) noexcept (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRendererinline
geometryChangedIndex (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
init(RenderList &renderer, QRhiResourceUpdateBatch &res) override (defined in score::gfx::TexgenNode::Rendered)score::gfx::TexgenNode::Renderedinlinevirtual
inputAboutToFinish(RenderList &renderer, const Port &p, QRhiResourceUpdateBatch *&)score::gfx::NodeRenderervirtual
m_fragmentS (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
m_material (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
m_mesh (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
m_meshbufs (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
m_p (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
m_processUBO (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
m_samplers (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
m_vertexS (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
materialChangedIndex (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
node (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
NodeRenderer() noexcept (defined in score::gfx::NodeRenderer)score::gfx::NodeRendererexplicit
processUBOInit(RenderList &renderer) (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderer
release(RenderList &r) override (defined in score::gfx::TexgenNode::Rendered)score::gfx::TexgenNode::Renderedinlinevirtual
renderTargetForInput(const Port &p) override (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderervirtual
runInitialPasses(RenderList &, QRhiCommandBuffer &commands, QRhiResourceUpdateBatch *&res, Edge &edge) (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderervirtual
runRenderPass(RenderList &, QRhiCommandBuffer &commands, Edge &edge) override (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRenderervirtual
t (defined in score::gfx::TexgenNode::Rendered)score::gfx::TexgenNode::Rendered
texture (defined in score::gfx::TexgenNode::Rendered)score::gfx::TexgenNode::Rendered
update(RenderList &renderer, QRhiResourceUpdateBatch &res) override (defined in score::gfx::TexgenNode::Rendered)score::gfx::TexgenNode::Renderedinlinevirtual
~GenericNodeRenderer() (defined in score::gfx::GenericNodeRenderer)score::gfx::GenericNodeRendererinlinevirtual
~NodeRenderer() (defined in score::gfx::NodeRenderer)score::gfx::NodeRenderervirtual
~Rendered() (defined in score::gfx::TexgenNode::Rendered)score::gfx::TexgenNode::Renderedinline