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score::gfx::SceneUBO Struct Reference

Public Attributes

float view [16] {}
 
float projection [16] {}
 
float viewProjection [16] {}
 
float cameraPosition [4] {}
 
float time {}
 
int32_t lightCount {}
 
int32_t materialCount {}
 
float padding0 {}
 
float ambientColor [4] {0.03f, 0.03f, 0.03f, 1.f}
 

The documentation for this struct was generated from the following file: