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score::gfx::RawCameraData Struct Reference

Public Attributes

float eye [4] {0.f, 0.f, 3.f, 0.f}
 
float target [4] {0.f, 0.f, 0.f, 0.f}
 
float up [4] {0.f, 1.f, 0.f, 0.f}
 
float yfov {60.f * 3.14159265f / 180.f}
 
float znear {0.1f}
 
float zfar {1000.f}
 
uint32_t projection {0}
 

The documentation for this struct was generated from the following file: