| exec(QRhi &rhi, QRhiCommandBuffer &cb) override | score::gfx::P010Encoder | inlinevirtual |
| init(QRhi &rhi, const RenderState &state, QRhiTexture *inputRGBA, int width, int height, const QString &colorConversion=colorMatrixOut()) override | score::gfx::P010Encoder | inlinevirtual |
| m_height (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_sampler (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_uvPipeline (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_uvReadback (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_uvRP (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_uvRT (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_uvSRB (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_uvTexture (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_width (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_yPipeline (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_yReadback (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_yRP (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_yRT (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_ySRB (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| m_yTexture (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | |
| outputTexture() const noexcept | score::gfx::GPUVideoEncoder | inlinevirtual |
| pack_fn (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | static |
| planeCount() const override | score::gfx::P010Encoder | inlinevirtual |
| readback(int plane) const override | score::gfx::P010Encoder | inlinevirtual |
| release() override | score::gfx::P010Encoder | inlinevirtual |
| rgb_to_yuv_glsl | score::gfx::GPUVideoEncoder | static |
| setReadbackEnabled(bool) noexcept | score::gfx::GPUVideoEncoder | inlinevirtual |
| setupPlane(QRhi &rhi, const RenderState &state, QRhiTexture *inputRGBA, QRhiTexture::Format fmt, int w, int h, const char *frag, const QString &colorConversion, QRhiTexture *&tex, QRhiTextureRenderTarget *&rt, QRhiRenderPassDescriptor *&rp, QRhiShaderResourceBindings *&srb, QRhiGraphicsPipeline *&pipeline) (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | inline |
| uv_frag (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | static |
| vertex_shader | score::gfx::GPUVideoEncoder | static |
| y_flip_glsl | score::gfx::GPUVideoEncoder | static |
| y_frag (defined in score::gfx::P010Encoder) | score::gfx::P010Encoder | static |
| ~GPUVideoEncoder()=default (defined in score::gfx::GPUVideoEncoder) | score::gfx::GPUVideoEncoder | virtual |