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Ui::TextureView::Node Struct Reference
Public Types | |
| using | Layer = Ui::TextureView::Layer |
Public Member Functions | |
| halp_meta (name, "Texture view") halp_meta(c_name | |
| TextureView | halp_meta (category, "Monitoring/Visuals") halp_meta(author |
| TextureView ossia score | halp_meta (manual_url, "") halp_meta(description |
| TextureView ossia score Show a false focus out of gamut and NaN or a wipe or difference with a reference | halp_meta (uuid, "ede620d7-9f3f-4a0a-a6f0-27297cfe7801") halp_flag(fully_custom_item) |
| void | init (score::gfx::RenderList &r, QRhiResourceUpdateBatch &res) |
| void | runInitialPasses (score::gfx::RenderList &r, QRhiCommandBuffer &cb, QRhiResourceUpdateBatch *&res, score::gfx::Edge &e) |
| void | release (score::gfx::RenderList &r) |
| void | operator() () |
Public Attributes | ||
| TextureView ossia score Show a | texture: channels | |
| TextureView ossia score Show a | luma | |
| TextureView ossia score Show a false | colour | |
| TextureView ossia score Show a false | zebras | |
| TextureView ossia score Show a false focus | peaking | |
| TextureView ossia score Show a false focus out of gamut and NaN | values | |
| struct { | ||
| halp::gpu_texture_input<"In"> image | ||
| halp::gpu_texture_input<"Reference"> reference | ||
| struct range | ||
| mode | ||
| exposure | ||
| nan | ||
| background | ||
| struct range | ||
| luma | ||
| zebra_high | ||
| zebra_low | ||
| peaking | ||
| blend | ||
| wipe | ||
| Ui::Monitor::LayoutControl layout | ||
| Ui::Monitor::SliceControl slice | ||
| Ui::Monitor::LayerControl layer | ||
| } | inputs | |
| struct { | ||
| halp::gpu_texture_output<"Out"> texture | ||
| resolution | ||
| } | outputs | |
| std::shared_ptr< Ui::Monitor::TextureShapeMonitor > | monitor = std::make_shared<Ui::Monitor::TextureShapeMonitor>() | |
The documentation for this struct was generated from the following files:
- TextureView.hpp
- TextureView.cpp