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struct { | |
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ossia::scene_spec scene | |
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uint8_t dirty {0} | |
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| } | scene_in | |
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| mode |
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| index |
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halp::gpu_texture_input<"Base Color Tex"> | base_color_tex |
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halp::gpu_texture_input<"Metal Rough Tex"> | metal_rough_tex |
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halp::gpu_texture_input<"Normal Tex"> | normal_tex |
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halp::gpu_texture_input<"Emissive Tex"> | emissive_tex |
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| use_base_color |
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| base_r |
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| base_g |
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| base_b |
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| base_a |
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| use_metallic |
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| metallic |
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| use_roughness |
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| roughness |
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| use_emissive |
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| em_r |
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| em_g |
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| em_b |
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| em_strength |
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The documentation for this struct was generated from the following file: