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Threedim::MaterialOverride::ins Struct Reference

Public Attributes

struct { 
 
   ossia::scene_spec   scene 
 
   uint8_t   dirty {0} 
 
scene_in 
 
 mode
 
 index
 
halp::gpu_texture_input<"Base Color Tex"> base_color_tex
 
halp::gpu_texture_input<"Metal Rough Tex"> metal_rough_tex
 
halp::gpu_texture_input<"Normal Tex"> normal_tex
 
halp::gpu_texture_input<"Emissive Tex"> emissive_tex
 
 use_base_color
 
 base_r
 
 base_g
 
 base_b
 
 base_a
 
 use_metallic
 
 metallic
 
 use_roughness
 
 roughness
 
 use_emissive
 
 em_r
 
 em_g
 
 em_b
 
 em_strength
 

The documentation for this struct was generated from the following file: