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Threedim::ExtractTexture::ins Struct Reference

Public Attributes

struct { 
 
   halp::dynamic_gpu_geometry   mesh 
 
   float   transform [16] {} 
 
   bool   dirty_mesh = false 
 
   bool   dirty_transform = false 
 
geometry 
 
 name
 

The documentation for this struct was generated from the following file: