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Threedim::ExtractBuffer::ins Struct Reference
Public Attributes
struct {
halp::dynamic_gpu_geometry
mesh
float
transform
[16] {}
bool
dirty_mesh
= false
bool
dirty_transform
= false
}
geometry
halp::combobox_t<"Attribute", Attribute >
attribute
halp::toggle<"Pad vec3 to vec4">
pad_to_vec4
The documentation for this struct was generated from the following file:
GeometryToBuffer.hpp