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Patternist::pattern_node::display_state Struct Reference

Detailed Description

What the GUI draws, written at the end of every tick and read by its refresh timer: the only state both threads touch, so the GUI never reads patterns while a new list is swapped in.

Public Attributes

std::atomic< int > pattern {-1}
 
std::atomic< int > pending {-1}
 
std::atomic< int > lane_count {0}
 
std::array< std::atomic< int64_t >, max_lanes > lanes
 

The documentation for this struct was generated from the following file: