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Gfx::AssetTable::DecodedAsset Struct Reference
Detailed Description
Decoded image or raw byte payload. image is preferred for 2D textures (carries QImage's format metadata); bytes for generic buffer assets (vertex/index streams etc.).
Public Attributes | |
| QImage | image |
| std::shared_ptr< const std::vector< uint8_t > > | bytes |
| std::string | mime_type |
| int64_t | refcount {0} |
| std::size_t | byte_size {0} |
The documentation for this struct was generated from the following file: