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Threedim::DirectBufferReferenceStrategy Class Reference

Public Member Functions

bool init (const score::gfx::RenderState &renderState, QRhi &rhi, const halp::dynamic_gpu_geometry &mesh, int buffer, int byte_offset, int byte_size)
 
void update (QRhi &, const halp::dynamic_gpu_geometry &, const attribute_lookup &lookup, bool)
 
void release () noexcept
 
void runCompute (QRhi &, QRhiCommandBuffer &, QRhiResourceUpdateBatch *&)
 
gpu_buffer_view output () const noexcept
 

Static Public Member Functions

static constexpr bool needsCompute () noexcept
 

The documentation for this class was generated from the following file: