CommonSelectionState(score::SelectionStack &stack, QObject *process_view, QState *parent) (defined in CommonSelectionState) | CommonSelectionState | protected |
dispatcher (defined in CommonSelectionState) | CommonSelectionState | |
initialPoint() const (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inline |
movePoint() const (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inline |
multiSelection() noexcept (defined in CommonSelectionState) | CommonSelectionState | static |
on_deselect() override (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inlinevirtual |
on_moveAreaSelection() override (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inlinevirtual |
on_pressAreaSelection() override (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inlinevirtual |
on_releaseAreaSelection() override (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inlinevirtual |
SelectionState(score::SelectionStack &stack, const ToolPalette_T &parentSM, View_T &scenarioview, QState *parent) (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inline |
setSelectionArea(const QRectF &area) (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inline |
~CommonSelectionState() (defined in CommonSelectionState) | CommonSelectionState | virtual |