| CommonSelectionState(score::SelectionStack &stack, QObject *process_view, QState *parent) (defined in CommonSelectionState) | CommonSelectionState | protected |
| dispatcher (defined in CommonSelectionState) | CommonSelectionState | |
| initialPoint() const (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inline |
| movePoint() const (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inline |
| multiSelection() noexcept (defined in CommonSelectionState) | CommonSelectionState | static |
| on_deselect() override (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inlinevirtual |
| on_moveAreaSelection() override (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inlinevirtual |
| on_pressAreaSelection() override (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inlinevirtual |
| on_releaseAreaSelection() override (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inlinevirtual |
| SelectionState(score::SelectionStack &stack, const ToolPalette_T &parentSM, View_T &scenarioview, QState *parent) (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inline |
| setSelectionArea(const QRectF &area) (defined in Scenario::SelectionState< ToolPalette_T, View_T >) | Scenario::SelectionState< ToolPalette_T, View_T > | inline |
| ~CommonSelectionState() (defined in CommonSelectionState) | CommonSelectionState | virtual |